Tuesday, August 15, 2017

#RPGaDay 2017 Day 14: Which RPG Do You Prefer for Open-Ended Campaign Play

What RPG do you prefer for open-ended campaign play?

I tend not to prefer sandbox games these days. When my last day of high school ended, I walked over to my friend’s house and we continued our second edition D&D game right where we left off last session. That was a nice rambling game. There were weeks where we would play at least once a day over the summer. If somebody had a game he wanted to run, he’d take over as DM for a session or two and we’d run our characters through his adventure. We were the stereotypical band of murder hobos and that campaign lasted for years.

That said, I don’t like that playstyle as much anymore. I’m old and I don’t have as much leisure time and as any adult gamer will tell you, coordinating a time when the entire group is free is a nightmare. I like my adventure paths with a distinct ending point so we can enjoy telling a story together.

If I had to choose a particular RPG, I’d go with some pre-third edition iteration of Dungeons & Dragons. It just seems suited to that wandering adventurer lifestyle. When the campaign ends and all the players go their separate ways, I like to think that our characters have more adventures without us.

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